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The erroneous pattern.

When thought makes a judgement about something, if the judgment is in the positive (in other words I am moving  closer to the goal) then it ‘feels’ good. When I say that it ‘feels’ good, I mean that there is … Continue reading

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The stupidity in Artificial Stupidity is becoming

The Artificial Stupidity project aims to try and model human irrationality. It is clear, to me, that all thought is motivated by goals. All goals are projections in time. A goal cannot exist without time … because a goal is … Continue reading

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Theodore Adorno: uncomfortable with technology?

Do not knock. – Technology is making gestures precise and brutal, and with them men. It expels from movements all hesitation, deliberation, civility. It subjects them to the implacable, as it were ahistorical demands of objects. Thus the ability is … Continue reading

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Milton Babbitt

For this revolution [that of the electronic medium (my words)] has effected, summarily and almost completely, a transfer of the limits of musical composition from the limits of the non electronic medium and the human performer, not to the limits … Continue reading

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I am exhausted by the inaccessibility …

I am exhausted by the inaccessibility of the music I produce. (yet fear to produce something accessible on the basis that it may be perceived as superficial) Just had to get that off my chest. Its a fine line. On … Continue reading

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Is ambisonics the medium or the message?

This is a very interesting question. Ambisonics is cast as a medium that allows the composer, or game designer or whoever, to model a 3D soundfield the experience of which is close to the sonic experiencing of real space. I … Continue reading

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The medium is the message.

Marshall McLuhan apparently coined the term “the medium is the message” … circa 1964 in his book Understanding Media: The Extensions of Man (1964). I havn’t read the book. I’ve only read the wikipedia entry. But its enough (for what I’m thinking … Continue reading

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Artificial Stupidity: needs that cant be met?

I am attempting to create an abstraction of the part of thought that causes irrationality. I am expressing this abstraction as software … as code. I am doing this because software is outrageously explicit. It is terminally finite, and I … Continue reading

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Artificial Stupidity (v3)

I made a mistake. Irrationality isn’t caused by multiple needs pulling in different directions. I’d say that this is the pattern of irrationality … but it is not the cause of it. If I need to put some petrol in the … Continue reading

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Artificial Stupidity 0.2

This is the second version of the attempt to encapsulate the aspect of thought responsible for irrationality first suggested. There are 3 players: the_minds_needs represents all the things that the mind is trying to do all_past_experience represents thinking that is enabled … Continue reading

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